Read Chapter 5 Designing for Touch. Download a new app (that you have never used before) and learn how to use it. Evaluate how easy it is to learn. How discoverable are the features? How did the app employ concepts from the chapter like coaching, leveling up and power-ups? Be specific and provide examples.Turn in as a PDF on Google Drive (discovery_yourname.pdf).
Due September 19
Be prepared for in-progress critique of Inspired by Paper assignment